The list of collision geometry types.

Static variables

@:value(_BOX)staticread onlyBOX:Int = _BOX

Represents a box collision geometry.

See BoxGeometry.

@:value(_CAPSULE)staticread onlyCAPSULE:Int = _CAPSULE

Represents a capsule collision geometry.

See CapsuleGeometry.

@:value(_CONE)staticread onlyCONE:Int = _CONE

Represents a cone collision geometry.

See ConeGeometry.

@:value(_CONVEX_HULL)staticread onlyCONVEX_HULL:Int = _CONVEX_HULL

Represents a convex hull collision geometry.

See ConvexHullGeometry.

@:value(_CYLINDER)staticread onlyCYLINDER:Int = _CYLINDER

Represents a cylinder collision geometry.

See CylinderGeometry.

@:value(_SPHERE)staticread onlySPHERE:Int = _SPHERE

Represents a sphere collision geometry.

See SphereGeometry.