Style settings of the debug draw.
new()
Default constructor.
@:value(new Vec3(1.0, 0.1, 0.1))aabbColor:Vec3 = new Vec3(1.0, 0.1, 0.1)
@:value(new Vec3(1.0, 0.0, 0.0))basisColorX:Vec3 = new Vec3(1.0, 0.0, 0.0)
@:value(new Vec3(0.0, 1.0, 0.0))basisColorY:Vec3 = new Vec3(0.0, 1.0, 0.0)
@:value(new Vec3(0.0, 0.0, 1.0))basisColorZ:Vec3 = new Vec3(0.0, 0.0, 1.0)
@:value(0.5)basisLength:Float = 0.5
@:value(new Vec3(0.4, 0.4, 0.4))bvhNodeColor:Vec3 = new Vec3(0.4, 0.4, 0.4)
@:value(new Vec3(0.2, 0.2, 1.0))contactBinormalColor:Vec3 = new Vec3(0.2, 0.2, 1.0)
@:value(0.5)contactBinormalLength:Float = 0.5
@:value(new Vec3(1.0, 0.1, 0.1))contactColor:Vec3 = new Vec3(1.0, 0.1, 0.1)
@:value(new Vec3(1.0, 0.6, 0.1))contactColor2:Vec3 = new Vec3(1.0, 0.6, 0.1)
@:value(new Vec3(0.1, 0.8, 0.6))contactColor3:Vec3 = new Vec3(0.1, 0.8, 0.6)
@:value(new Vec3(0.8, 0.1, 1.0))contactColor4:Vec3 = new Vec3(0.8, 0.1, 1.0)
@:value(new Vec3(1.0, 0.1, 0.1))contactNormalColor:Vec3 = new Vec3(1.0, 0.1, 0.1)
@:value(0.5)contactNormalLength:Float = 0.5
@:value(new Vec3(0.1, 0.8, 0.1))contactTangentColor:Vec3 = new Vec3(0.1, 0.8, 0.1)
@:value(0.5)contactTangentLength:Float = 0.5
@:value(new Vec3(0.5, 0.1, 0.1))disabledContactColor:Vec3 = new Vec3(0.5, 0.1, 0.1)
@:value(new Vec3(1.0, 0.1, 0.1))jointErrorColor:Vec3 = new Vec3(1.0, 0.1, 0.1)
@:value(new Vec3(0.8, 0.8, 0.8))jointLineColor:Vec3 = new Vec3(0.8, 0.8, 0.8)
@:value(0.3)jointRotationalConstraintRadius:Float = 0.3
@:value(new Vec3(1.0, 0.5, 0.1))kinematicShapeColor:Vec3 = new Vec3(1.0, 0.5, 0.1)
@:value(new Vec3(1.0, 1.0, 0.1))newContactColor:Vec3 = new Vec3(1.0, 1.0, 0.1)
@:value(new Vec3(1.0, 1.0, 0.1))pairColor:Vec3 = new Vec3(1.0, 1.0, 0.1)
@:value(new Vec3(0.7, 0.2, 0.4))shapeColor1:Vec3 = new Vec3(0.7, 0.2, 0.4)
@:value(new Vec3(1.0, 0.8, 0.1))shapeColor2:Vec3 = new Vec3(1.0, 0.8, 0.1)
@:value(new Vec3(0.3, 0.3, 0.8))sleepingShapeColor1:Vec3 = new Vec3(0.3, 0.3, 0.8)
@:value(new Vec3(0.2, 0.8, 0.5))sleepingShapeColor2:Vec3 = new Vec3(0.2, 0.8, 0.5)
@:value(new Vec3(0.5, 0.25, 0.6))sleepyShapeColor1:Vec3 = new Vec3(0.5, 0.25, 0.6)
@:value(new Vec3(0.6, 0.8, 0.3))sleepyShapeColor2:Vec3 = new Vec3(0.6, 0.8, 0.3)
@:value(new Vec3(0.7, 0.7, 0.7))staticShapeColor:Vec3 = new Vec3(0.7, 0.7, 0.7)